Artificial Intelligence in Media Entertainment and Sport 2025
Page 5 of 28 · WEF_Artificial_Intelligence_in_Media_Entertainment_and_Sport_2025.pdf
Executive summary
As part of a series that addresses the impact
of generative artificial intelligence (genAI) across
industries, this white paper delves into its
transformative potential on the media, entertainment
and sport industry. It does not cover cross-industry
topics but aims to clarify potential opportunities,
challenges and disruptions, providing leaders and
key stakeholders with insights to navigate these
transformative times. Given the industry’s societal
impact, it is important for players to develop a shared
and comprehensive understanding of genAI’s role in
the evolution of the creative landscape.
GenAI’s impact on the media, entertainment and
sport industry is expected to be more profound
than on other industries. It can not only drive
efficiency and productivity, enhance audience
engagement and optimize revenues, but also
impact the core of the industry by augmenting
human creativity, acting as a collaborator, and
empowering humans to overcome previous
limitations. It can support every stage of content
creation, distribution and consumption. In the early
stages, it can speed up prototyping of alternative
ideas. By analysing vast amounts of data and
providing actionable insights, it can form an iterative
feedback loop, where insights from each stage
inform the others. This content innovation loop
can enhance creativity and improve the ability to
predict audience preferences, in turn optimizing
distribution and engagement, expanding reach
and increasing revenues. Society will benefit from
expanded access to information and content, as
translation and format barriers will be removed.
Adoption has already accelerated in recent years,
with both AI-native organizations and established
players investing heavily in it.
Despite genAI’s potential, however, the report
highlights challenges that must be addressed.
The industry needs to pay close attention to the risk of misinformation and disinformation,
uncertainty of return on investment (ROI), the
need for harmonized governance frameworks and
practices to advance trust and transparency, the
technological readiness, and the implementation
of foundational requirements, including digital
core infrastructure.
Readiness varies across the workforce. While some
creators embrace genAI’s democratizing effects of
lowering technical barriers to high-quality content
creation, others remain cautious due to concerns
over job displacement, intellectual property (IP)
and likeness rights. Education and upskilling are
crucial to ensure the responsible and transparent
development of genAI products and features, and
for effective governance and accountability.
This paper also identifies potential future
disruptions. These include a shift from search-
based to AI-driven content discovery, new
consumption experiences through the convergence
of emerging technologies, and AI-enabled
creativity sparking a new era in content creation,
with AI contributing to expand productions. In
this landscape, collaborations, such as those
between technology companies and publishers,
could be the key to navigating the unknown. These
developments open groundbreaking possibilities
but also call for a re-evaluation of traditional
business and operating models.
While genAI has the potential to transform the
industry, successful, responsible adoption at scale
hinges on a holistic, transparent and human-
centric approach, requiring strategic leadership,
workforce development, robust technical infrastructure
and wide adoption of governance frameworks and
practices. It calls for multistakeholder collaboration
across society, including industry, governments,
civil society, labour and leading experts from
scientific and humanistic disciplines.Generative AI is poised to revolutionize
the creative process, yet its impact and
challenges require ethical considerations
and governance frameworks.
Artificial Intelligence in Media, Entertainment and Sport
5
Ask AI what this page says about a topic: