Artificial Intelligence in Media Entertainment and Sport 2025
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YouTube recently tested Dream Track in YouTube
Shorts to explore how AI can deepen connections
between artists, creators and their fans. Nine
artists, including Charli XCX, Demi Lovato, John
Legend and T-Pain, partnered with YouTube for this experiment. It allowed a select group of US
creators to type in an idea and choose the voice of
one of the participating artists to produce an original
AI-generated soundtrack of up to 30 seconds. They
could then use this soundtrack on their Shorts.
Sony AI, in collaboration with Polyphony Digital
and Sony Interactive Entertainment, developed
Gran Turismo Sophy, a revolutionary superhuman
racing agent designed to compete against
top Gran Turismo Sport drivers and enhance
their gaming experience. Sophy’s training employed novel deep reinforcement learning
techniques using state-of-the-art algorithms and
training scenarios developed by Sony AI using
Gran Turismo Sport, a real driving simulator,
and Sony Interactive Entertainment’s cloud
gaming infrastructure.22CASE STUDY 1
Augmenting music creation – artists’ voices in videos
CASE STUDY 2
Enhancing in-game experiences – the superhuman racer
Creators can use genAI’s ability to interpret
extensive content archives in real time to quickly
discover emerging trends, get inspired and gain
fresh perspectives. In the idea innovation stage,
genAI can help brainstorm concepts, provide
topic suggestions tailored to specific audiences,
offer inspiration to kickstart the creative process,
generate preliminary drafts and serve as a
catalyst for new ideas that are not possible with
conventional methods. It enables the near real-time generation of high-
quality content, combining new and pre-existing
assets.21 Organizations can also use genAI to deliver
previously impossible, highly engaging experiences.
For instance, genAI-based game engines can
dynamically expand levels and adapt environments
and visuals to gamers’ preferences and profiles. They
can develop intelligent non-player characters and
generative agents that are not constrained by limited
narrative options and predefined decision trees.Content/asset creation
Artificial Intelligence in Media, Entertainment and Sport
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